* Add SourceManager to Engine struct * Update Engine methods to use the SourceManager * Fix GCS test The original was testing that `Init()` errors weren't surfaced in `Finish()`, but the `SourceManager` changed that behavior. * JobProgress race fixes * Add contextual values * Remove unused code * Add debug logs * Rename WithConcurrency to WithConcurrentSources * Always forward chunks to the output chunks channel
42 lines
1.3 KiB
Go
42 lines
1.3 KiB
Go
package engine
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import (
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"runtime"
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"google.golang.org/protobuf/proto"
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"google.golang.org/protobuf/types/known/anypb"
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"github.com/trufflesecurity/trufflehog/v3/pkg/context"
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"github.com/trufflesecurity/trufflehog/v3/pkg/pb/sourcespb"
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"github.com/trufflesecurity/trufflehog/v3/pkg/sources"
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"github.com/trufflesecurity/trufflehog/v3/pkg/sources/filesystem"
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)
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// ScanFileSystem scans a given file system.
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func (e *Engine) ScanFileSystem(ctx context.Context, c sources.FilesystemConfig) error {
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connection := &sourcespb.Filesystem{
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Paths: c.Paths,
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}
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var conn anypb.Any
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err := anypb.MarshalFrom(&conn, connection, proto.MarshalOptions{})
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if err != nil {
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ctx.Logger().Error(err, "failed to marshal filesystem connection")
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return err
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}
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handle, err := e.sourceManager.Enroll(ctx, "trufflehog - filesystem", new(filesystem.Source).Type(),
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func(ctx context.Context, jobID, sourceID int64) (sources.Source, error) {
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fileSystemSource := filesystem.Source{}
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fileSystemSource.WithFilter(c.Filter)
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if err := fileSystemSource.Init(ctx, "trufflehog - filesystem", jobID, sourceID, true, &conn, runtime.NumCPU()); err != nil {
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return nil, err
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}
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return &fileSystemSource, nil
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})
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if err != nil {
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return err
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}
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_, err = e.sourceManager.ScheduleRun(ctx, handle)
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return err
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}
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