Files
trufflehog/pkg/sources/job_progress_hook.go
Miccah 0b16142d4f Add UnitHook and NoopHook implementations (#1930)
* Add UnitHook and NoopHook implementations

The UnitHook tracks metrics per unit of a job, and emits them on a
channel once finished. It should work even if the Source does not
support source units.

* Refactor channel to use an LRU cache instead

An LRU cache has a more favorable failure mode than the channel. With
the channel, if the consumer stopped consuming metrics, scanning would
block. With the LRU cache, metrics will be dropped when space runs out
and a log message emitted.
2023-10-23 14:27:01 -07:00

219 lines
5.8 KiB
Go

package sources
import (
"errors"
"fmt"
"strings"
"sync"
"time"
lru "github.com/hashicorp/golang-lru/v2"
"github.com/trufflesecurity/trufflehog/v3/pkg/context"
)
// UnitHook implements JobProgressHook for tracking the progress of each
// individual unit.
type UnitHook struct {
metrics *lru.Cache[string, *UnitMetrics]
mu sync.Mutex
NoopHook
}
type UnitHookOpt func(*UnitHook)
func WithUnitHookCache(cache *lru.Cache[string, *UnitMetrics]) UnitHookOpt {
return func(hook *UnitHook) { hook.metrics = cache }
}
func NewUnitHook(ctx context.Context, opts ...UnitHookOpt) *UnitHook {
// lru.NewWithEvict can only fail if the size is < 0.
cache, _ := lru.NewWithEvict(1024, func(key string, value *UnitMetrics) {
if value.handled {
return
}
ctx.Logger().Error(fmt.Errorf("eviction"), "dropping unit metric",
"id", key,
"metric", value,
)
})
hook := UnitHook{metrics: cache}
for _, opt := range opts {
opt(&hook)
}
return &hook
}
// id is a helper method to generate an ID for the given job and unit.
func (u *UnitHook) id(ref JobProgressRef, unit SourceUnit) string {
unitID := ""
if unit != nil {
unitID = unit.SourceUnitID()
}
return fmt.Sprintf("%d/%d/%s", ref.SourceID, ref.JobID, unitID)
}
func (u *UnitHook) StartUnitChunking(ref JobProgressRef, unit SourceUnit, start time.Time) {
id := u.id(ref, unit)
u.mu.Lock()
defer u.mu.Unlock()
u.metrics.Add(id, &UnitMetrics{
Unit: unit,
Parent: ref,
StartTime: start,
})
}
func (u *UnitHook) EndUnitChunking(ref JobProgressRef, unit SourceUnit, end time.Time) {
id := u.id(ref, unit)
u.mu.Lock()
defer u.mu.Unlock()
metrics, ok := u.metrics.Get(id)
if !ok {
return
}
metrics.EndTime = end
}
func (u *UnitHook) ReportChunk(ref JobProgressRef, unit SourceUnit, chunk *Chunk) {
id := u.id(ref, unit)
u.mu.Lock()
defer u.mu.Unlock()
metrics, ok := u.metrics.Get(id)
if !ok && unit != nil {
// The unit has been evicted.
return
} else if !ok && unit == nil {
// This is a chunk from a non-unit source.
metrics = &UnitMetrics{
Unit: nil,
Parent: ref,
StartTime: ref.Snapshot().StartTime,
}
u.metrics.Add(id, metrics)
}
metrics.TotalChunks++
metrics.TotalBytes += uint64(len(chunk.Data))
}
func (u *UnitHook) ReportError(ref JobProgressRef, err error) {
u.mu.Lock()
defer u.mu.Unlock()
// Always add the error to the nil unit if it exists.
if metrics, ok := u.metrics.Get(u.id(ref, nil)); ok {
metrics.Errors = append(metrics.Errors, err)
}
// Check if it's a ChunkError for a specific unit.
var chunkErr ChunkError
if !errors.As(err, &chunkErr) {
return
}
id := u.id(ref, chunkErr.Unit)
metrics, ok := u.metrics.Get(id)
if !ok {
return
}
metrics.Errors = append(metrics.Errors, err)
}
func (u *UnitHook) Finish(ref JobProgressRef) {
u.mu.Lock()
defer u.mu.Unlock()
// Clear out any metrics on this job. This covers the case for the
// source running without unit support.
prefix := u.id(ref, nil)
for _, id := range u.metrics.Keys() {
if !strings.HasPrefix(id, prefix) {
continue
}
metric, ok := u.metrics.Get(id)
if !ok {
continue
}
// If the unit is nil, the source does not support units.
// Use the overall job metrics instead.
if metric.Unit == nil {
snap := ref.Snapshot()
metric.StartTime = snap.StartTime
metric.EndTime = snap.EndTime
metric.Errors = snap.Errors
}
}
}
// UnitMetrics gets all the currently active or newly finished metrics for this
// job. If a unit returned from this method has finished, it will be removed
// from the cache and no longer returned in successive calls to UnitMetrics().
func (u *UnitHook) UnitMetrics() []UnitMetrics {
u.mu.Lock()
defer u.mu.Unlock()
output := make([]UnitMetrics, 0, u.metrics.Len())
for _, id := range u.metrics.Keys() {
metric, ok := u.metrics.Get(id)
if !ok {
continue
}
output = append(output, *metric)
if metric.IsFinished() {
metric.handled = true
u.metrics.Remove(id)
}
}
return output
}
type UnitMetrics struct {
Unit SourceUnit
Parent JobProgressRef
// Start and end time for chunking this unit.
StartTime time.Time
EndTime time.Time
// Total number of chunks produced from this unit.
TotalChunks uint64
// Total number of bytes produced from this unit.
TotalBytes uint64
// All errors encountered by this unit.
Errors []error
// Flag to mark that these metrics were intentionally evicted from
// the cache.
handled bool
}
func (u UnitMetrics) IsFinished() bool {
return !u.EndTime.IsZero()
}
// ElapsedTime is a convenience method that provides the elapsed time the job
// has been running. If it hasn't started yet, 0 is returned. If it has
// finished, the total time is returned.
func (u UnitMetrics) ElapsedTime() time.Duration {
if u.StartTime.IsZero() {
return 0
}
if u.EndTime.IsZero() {
return time.Since(u.StartTime)
}
return u.EndTime.Sub(u.StartTime)
}
// NoopHook implements JobProgressHook by doing nothing. This is useful for
// embedding in other structs to overwrite only the methods of the interface
// that you care about.
type NoopHook struct{}
func (NoopHook) Start(JobProgressRef, time.Time) {}
func (NoopHook) End(JobProgressRef, time.Time) {}
func (NoopHook) StartEnumerating(JobProgressRef, time.Time) {}
func (NoopHook) EndEnumerating(JobProgressRef, time.Time) {}
func (NoopHook) StartUnitChunking(JobProgressRef, SourceUnit, time.Time) {}
func (NoopHook) EndUnitChunking(JobProgressRef, SourceUnit, time.Time) {}
func (NoopHook) ReportError(JobProgressRef, error) {}
func (NoopHook) ReportUnit(JobProgressRef, SourceUnit) {}
func (NoopHook) ReportChunk(JobProgressRef, SourceUnit, *Chunk) {}
func (NoopHook) Finish(JobProgressRef) {}