Ignore glTF & JPEG XL files (#3325)
* feat: ignore glTF files Inspired by https://github.com/gitleaks/gitleaks/issues/1526 * feat: ignore JPEG XL * feat: ignore .avifs in addition to .avif
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+23
-17
@@ -9,23 +9,25 @@ var (
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KB, MB, GB, TB, PB = 1e3, 1e6, 1e9, 1e12, 1e15
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KB, MB, GB, TB, PB = 1e3, 1e6, 1e9, 1e12, 1e15
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ignoredExtensions = map[string]struct{}{
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ignoredExtensions = map[string]struct{}{
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// images
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// images
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"apng": {},
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"apng": {},
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"avif": {},
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"avif": {},
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"bmp": {},
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"avifs": {},
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"dia": {}, // Open-source Visio clone
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"bmp": {},
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"gif": {},
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"dia": {}, // Open-source Visio clone
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"icns": {}, // Apple icon image file
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"gif": {},
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"ico": {}, // Icon file
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"icns": {}, // Apple icon image file
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"jpg": {},
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"ico": {}, // Icon file
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"jpeg": {},
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"jpg": {},
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"png": {},
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"jpeg": {},
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"svg": {},
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"jxl": {},
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"svgz": {}, // Compressed Scalable Vector Graphics file
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"png": {},
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"tga": {},
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"svg": {},
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"tif": {},
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"svgz": {}, // Compressed Scalable Vector Graphics file
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"tiff": {},
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"tga": {},
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"vsdx": {}, // Microsoft Visio drawing file
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"tif": {},
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"vsix": {}, // Visual Studio extension file
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"tiff": {},
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"vsdx": {}, // Microsoft Visio drawing file
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"vsix": {}, // Visual Studio extension file
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// audio
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// audio
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"fev": {}, // video game audio
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"fev": {}, // video game audio
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@@ -69,6 +71,10 @@ var (
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"ttf": {}, // TrueType font
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"ttf": {}, // TrueType font
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"woff": {}, // Web Open Font Format
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"woff": {}, // Web Open Font Format
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"woff2": {}, // Web Open Font Format 2
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"woff2": {}, // Web Open Font Format 2
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// misc
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"glb": {}, // 3d models (binary)
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"gltf": {}, // 3d models (JSON/ASCII)
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}
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}
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binaryExtensions = map[string]struct{}{
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binaryExtensions = map[string]struct{}{
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